Hello travelers! Welcome to my fine establishment have a drink, take a seat and enjoy the warmth of the fire! If you're looking to hear tales of epic adventure and magnificent individuals you need look no further, The Good Knight’s Rest is the place to find such tales!

Dragon of Icespire Peak

Session 10: The Dragon Under the Hill

The adventurers make their first steps toward establishing a place they can call home in Phandalin.

Session 09: Axeholm (Part Two)

Inside the ancient fortress of Axeholm, the adventurers learn that there is a greater evil dwelling within Axeholm's halls.

Session 08: Axeholm (Part One)

The adventurers set off on a quest to rid a dwarven fortress of the evils that dwell within.

Waterdeep Dragon Heist

Session 12: New Blood

Nimoar's Hold was saved from the trolls and the flames that threatened to consume the settlement. The adventurers assisted a young spellcaster named Ahgairon before they were flung through time once more into an office overlooking what looked like Waterdeep.

Session 11: The Heroes of the Troll War

Viego was slain! The characters narrowly escaped the Palace of Shoon III in the year 130 DR. They were once again hurdled through time and found themselves in a field north of Mount Waterdeep in what should have been the city of Waterdeep itself.

Session 10: A Wrinkle in the Weave

The adventurers began to settle into their new home at Trollskull Manor. Though after a night of raucous celebration one of them received an urgent message from The Blackstaff, Vajra Safahr.

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